Blar i TKD - Institutt for produktdesign på tittel
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Organizational identity construal through design process
(Peer reviewed; Chapter, 2015)Due to rapid changes in technologies and the market, institutions are not only changing their activities, but also their physical environment. Leadership tends to lead organizations by means of its structure and activities. ... -
Parametric design thinking about digital and material surface patterns
(Chapter; Peer reviewed, 2018)There is a growing need in contemporary society to understand new and emerging relationships between technology and creativity. In practice-oriented areas of education such as design, many instructors have come to understand ... -
Participation in hybrid sketching
(FORMakademisk;Vol.11 Nr.3, 2018, Journal article; Journal article; Peer reviewed, 2018-10-09)In the age of digitalisation, the role of the sketch has taken new forms, but it still works as a mediator between people who work to create something together. There is, however, a lack of knowledge about how the sketch ... -
Participatory Design for Well-being
(Chapter; Peer reviewed, 2012)Participatory design can meet the needs of the individuals’ well-being in hospitals; however constraints occur in such a complex context. A case study of exploratory participatory design processes with health professionals ... -
Phenomenological Approach to Product Design Pedagogy: A Study on Students’ Experiences in Interdisciplinary and Intercultural Settings
(Design and Technology Education: An International Journal;Vol 26 No 2 (2021), Academic article, 2021-07-01)Product design pedagogical approaches require a specific mix of competences that demand multiplicity of perspectives, hybrid knowledge that exceeds professional field silos, and continuous problem reformulations. To do ... -
‘Please tell me about an idea you would love to realise’ – an exploration of abandoned ideas in design education
(Peer reviewed; Journal article, 2022)Choosing to pursue one design idea usually requires leaving several others behind. As a design teacher, I have experienced this at close range making me curious about what design students choose not to do and why. In this ... -
Preparation and characterization of an immunoaffinity column for the selective extraction of azaspiracids
(Peer reviewed; Journal article, 2022)The presence of azaspiracids (AZAs) in shellfish may cause food poisoning in humans. AZAs can accumulate in shellfish filtering seawater that contains marine dinoflagellates such as Azadinium and Amphidoma spp. More than ... -
Preparation and characterization of an immunoaffinity column for the selective extraction of azaspiracids
(Peer reviewed; Journal article, 2022)The presence of azaspiracids (AZAs) in shellfish may cause food poisoning in humans. AZAs can accumulate in shellfish filtering seawater that contains marine dinoflagellates such as Azadinium and Amphidoma spp. More than ... -
push: katalog belysningsobjekter 2BA produktdesign HiOA : utstilling DogA 16. mai-24. mai 2012
(Book, 2012-05)Katalog belysningsobjekter i produktdesign, 2012 -
Putting something into play - reflections on the use of video in design education
(DS 78: Proceedings of the E&PDE 2014 16th International conference on Engineering and Product Design;16, Chapter; Peer reviewed, 2014-09)In design, video is typically used as a tool for presentation, instruction, or observation. The use of video for creation and discovery as part of the design process is new terrain. This article explores how video as a ... -
Reducing air pollution in cities: Evaluate the gap in population engagement and policy strategies
(Chapter; Peer reviewed, 2022)Improving outdoor air pollution is a global emerging concern that can be explored in product design education. Polluted air causes not only severe health risks but also negative effects on economics of countries. Urban ... -
Reflection in design practice-quality assurance of practical training in product design education
(Chapter, 2013)Students’ experiences through practical training can be used for curriculum development based on interactive research between education and work practice. To work collaboratively and reflect during the design process is ... -
Reflections in design education using Visual technology
(Design Education & Human Technology Relations;2014, Peer reviewed; Chapter, 2014)Product design students are trained to express themselves through visual media like two - dimensional ( 2D ) and 3D drawing, prototyping, and digital media. Thus, written language is not always their first choice ... -
Relating to the individual's level of consumption: An indicator of ecological footprint
(Chapter; Peer reviewed, 2017)Today’s talk of sustainability is difficult to understand for the general public, designers and decision makers in industry and the public sector. CO2 equivalence is one of the most important ways to measure climate change, ... -
The role of aesthetics in design education Leverage of creativity through concrete and abstract form exploration
(Techne Serien;, Peer reviewed; Journal article, 2023)Design education has undergone transformations over time, although less emphasis has been placed on developing core areas such as form and aesthetics. Learning processes in design education are creative and comprehensive, ... -
The role of human experience when making sense of brain monitoring: an interdisciplinary case study to assess wearable, non-invasive, brain-monitoring devices for rehabilitation
(Peer reviewed; Journal article, 2023)Wearable, non-invasive, brain-monitoring technologies could takeresearch outside the laboratory, to make discoveries about thehuman brain in different, and sometimes more relevant, settingsfor the specific research. While ... -
A Salutogenic Approach for Collaboration in Health and Technology
(Chapter, 2023)Through collaboration, health services and health-promoting environments can be influenced by patients, health professionals, and stakeholders. Antonovsky’s concept of salutogenesis includes the promotion of a sense of ... -
Sand casting on the beach - introducing traditional making skills, materials and process through play and experimentation
(Peer reviewed; Chapter, 2015)Within the higher education (HE) product design field, many researchers stress the importance for students to recognise and value the relationship between practical 3D object-making experience, and experimenting with process ... -
Sculptural cubism in product design: using design history as a creative tool
(Peer reviewed; Chapter, 2015)In Jan Michl's "Taking down the Bauhaus Wall: Towards living design history as a tool for better design", he explains how the history of design can become a tool for future design practices. He emphasizes how the aesthetics ...