Vis enkel innførsel

dc.contributor.authorFigliolia, Amanda Coelho
dc.contributor.authorSandnes, Frode Eika
dc.contributor.authorMedola, Fausto Orsi
dc.date.accessioned2020-12-11T17:03:39Z
dc.date.accessioned2021-03-02T14:01:26Z
dc.date.available2020-12-11T17:03:39Z
dc.date.available2021-03-02T14:01:26Z
dc.date.issued2020-11-18
dc.identifier.citationFigliolia, A.C., Sandnes, F.E. & Medola, F.O. (2020): Experiences using three app prototyping tools with different levels of fidelity from a product design student’s perspective. In: T.C. Huang, T.-T. Wu, J. Barroso, F.E. Sandnes, M. Martins & Y.-M. Huang. Proceedings of 2020 International Conference of Innovative Technologies and Learning , 2020. Springer p. 557-566en
dc.identifier.isbn978-3-030-63884-9
dc.identifier.isbn978-3-030-63885-6
dc.identifier.issn0302-9743
dc.identifier.issn1611-3349
dc.identifier.urihttps://hdl.handle.net/10642/9813
dc.description.abstractPrototyping has become a widely embraced technique in different design fields to facilitate early user involvement to ensure that the end-product meets the users’ needs. Each design field has its tools and traditions for working with prototypes. This paper documents experiences with smartphone app prototyping from a product design student’s perspective. Three prototyping tools with different fidelity levels were explored. Based on these experiences we reflect upon the prototyping tool characteristics and their suitability for non-computer scientist. We envisage that our experiences may be useful for other product designers who want to develop smartphone apps.en
dc.language.isoenen
dc.publisherSpringer Verlagen
dc.relation.ispartofICITL 2020: Innovative Technologies and Learning. Third International Conference, ICITL 2020, Porto, Portugal, November 23–25, 2020, Proceedings
dc.relation.ispartofseriesLecture Notes in Computer Science;12555
dc.rightsThis is a post-peer-review, pre-copyedit version of a conference proceeding published in ICITL 2020: Innovative Technologies and Learning, Third International Conference, ICITL 2020, Porto, Portugal, Proceedings, which is part of the Lecture Notes in Computer Science book series (volume 12555). The final authenticated version is available online at: https://dx.doi.org/10.1007/978-3-030-63885-6_60en
dc.subjectProduct designen
dc.subjectSmartphone app prototypingen
dc.subjectInteraction designen
dc.titleExperiences using three app prototyping tools with different levels of fidelity from a product design student’s perspectiveen
dc.typeConference object
dc.date.updated2020-12-11T17:03:39Z
dc.description.versionacceptedVersionen
dc.identifier.cristin1858922
dc.source.isbn978-3-030-63884-9


Tilhørende fil(er)

Thumbnail

Denne innførselen finnes i følgende samling(er)

Vis enkel innførsel