Experiences using three app prototyping tools with different levels of fidelity from a product design student’s perspective
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Accepted version
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https://hdl.handle.net/10642/9813Utgivelsesdato
2020-11-18Metadata
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Originalversjon
Figliolia, A.C., Sandnes, F.E. & Medola, F.O. (2020): Experiences using three app prototyping tools with different levels of fidelity from a product design student’s perspective. In: T.C. Huang, T.-T. Wu, J. Barroso, F.E. Sandnes, M. Martins & Y.-M. Huang. Proceedings of 2020 International Conference of Innovative Technologies and Learning , 2020. Springer p. 557-566Sammendrag
Prototyping has become a widely embraced technique in different design fields to facilitate early user involvement to ensure that the end-product meets the users’ needs. Each design field has its tools and traditions for working with prototypes. This paper documents experiences with smartphone app prototyping from a product design student’s perspective. Three prototyping tools with different fidelity levels were explored. Based on these experiences we reflect upon the prototyping tool characteristics and their suitability for non-computer scientist. We envisage that our experiences may be useful for other product designers who want to develop smartphone apps.