Communicating Panoramic 360 Degree Immersed Experiences: A Simple Technique for Sketching in 3D
Peer reviewed, Journal article
Accepted version
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Date
2016Metadata
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Original version
Antona, Margherita; Stephanidis, Constantine [Eds.] Proceedings of HCI International 2016, Universal Access in Human-Computer Interaction. Interaction Techniques and Environments p. 338-346 Lecture Notes in Computer Science, Springer, 2016Abstract
Immersive t
hree
-
dimensional
environments can give test users a valu-
able first
-
person experience of design ideas
.
Trained designers
can quickly create
mock
-
ups
using three
-
dimensional modelling software
, but
this task is very hard
and time
-
consuming for individuals without three
-
dimensional modelling expe-
rience.
This paper presents a simple sketching strategy that allows simple two
-
dimensional panoramic sketches to be rendered in pseudo
-
three
-
dimensions us-
ing
panoramic viewers. This allows designers without three
-
dimensional model-
ling experience to represent their design ideas that can be explored from single
points in space. The paper explores the properties of the projections
,
and
illus-
trates
how to
represent spatial shapes.