• Enhancing communication skills through student and enterprise interaction 

      Stoltenberg, Einar (Peer reviewed; Chapter, 2015)
      Collaboration between a university and an industry is a common way to create “realistic” student projects that provide opportunities for gaining useful knowledge of “real-world problems,” skill development, and project ...
    • Envisioning versus realizing products for use in poor communities: The case of Victor Papanek and Nordic designers 

      Skjerven, Astrid (Sustainable Development;Volume 27, Issue 2 Special Issue: Architecture, Design and Planning towards Sustainable Development: Regional Approaches March/April 2019, Journal article; Peer reviewed, 2019-01-13)
      An increasing number of people is currently living under poor conditions in enclaves of rapidly growing urban areas. Many of them are of indigenous origin. They are in urgent need of basic equipment for living a healthy ...
    • The essential dialogue: a Norwegian study of art communication in mental health care 

      Ingeberg, Mette Holme; Wikstrøm, Britt-Maj; Berg, Arild (Journal of Psychosocial Nursing and Mental Health Services;50 (8), Journal article; Peer reviewed, 2012-08)
      This study focuses on how semi-structured art dialogues can be used to communicate with older patients with impaired mental health. The study was conducted on a geropsychiatric ward at a university hospital in Norway. To ...
    • An Ethical Approach to The Implementation of Behavioural Science in The Design Process 

      Knutsen, Fredrik Hope (E&PDE;DS 110: Proceedings of the 23rd International Conference on Engineering and Product Design Education (E&PDE 2021), VIA Design, VIA University in Herning, Denmark. 9th -10th September, Conference object, 2021)
      The product design field is commonly known for focusing on solving the users' needs. However, behavioural design can contribute with a different approach in design education, where the aim is to adapt and understand the ...
    • Experiences from implementation of sustainability in a civil engineering course at the University of Agder 

      Svennevig, Paul Ragnar; Hjelseth, Eilif (Chapter; Peer reviewed, 2017)
      Design and assessment of sustainability is expected to be a mandatory part of the competence of the engineers of the future. Sustainability in design and engineering education has often been solved by choosing environmental ...
    • Exploring the design of mousetraps 

      Gundersen, Gunnar H. (Chapter; Peer reviewed, 2013)
      Based on a case study of a collection of a couple of hundred mousetraps this paper presents a systematic categorisation of their principles of technical construction, material consistence and principles of function. This ...
    • Exploring the Evolution of the Mousetrap 

      Gundersen, Gunnar H. (Peer reviewed; Chapter, 2014)
      This paper contributes to a pedagogical approach to teaching design related to social development by presenting and discussing the technical-solution and design evolution of a simple, everyday product. There is a need to ...
    • Extending Product Affordances to User Manuals 

      Pavel, Nenad; Zitkus, Emilene (Chapter; Peer reviewed, 2017)
      User instructions or user manuals are instructional booklets designed with the goal of providing an overview of a product and essential information for the user to operate the product. According to a study, users tend to ...
    • The focus of skills in education and the design industry 

      Starling, Robert E; Steen, Laila (Conference object, 2019)
      With constant technological, social and cultural changes in the design industry it is important for educational courses to teach the most relevant skills. Students are faced with the choice of specialisation in order to ...
    • Forming Life: Aesthetic Awareness in Mental Health Care 

      Berg, Arild; Christensen-Scheel, Boel; Ingeberg, Mette Holme (InFormation - Nordic Journal of Art and Research;2(2), Journal article; Peer reviewed, 2013)
      Using cross-disciplinary perspectives from artistic research, aesthetic theory, and mental health care, this article discusses qualities in sensuous surroundings in mental health facilities. Although the background for the ...
    • Game dynamics in design - a process to achieve creative agency (to give people achance) 

      Sjøvoll, Vibeke; Gulden, Tore (Chapter; Peer reviewed, 2017)
      Product designers often take it upon them selves to define environments, problems, and solutions for others. Unfortunately this can serve to arrest the potential engagement for people and block the possibility to act ...
    • Giga-Mapping and Knowledge of Boundary Object Theory in Sustainable Product Development 

      Kvam, Eva (E&PDE;DS 110: Proceedings of the 23rd International Conference on Engineering and Product Design Education (E&PDE 2021), VIA Design, VIA University in Herning, Denmark. 9th -10th September 2021, Conference object, 2021)
      New combinations of disciplines allow a better understanding of interconnected modern problems like sustainability. Expanding design education curriculum may improve a designer’s ability to deal with complex subject ...
    • Glasskunst: Kolbotn kultur- og aktivitetssenter 

      Andersen, Kyrre; Lundberg, Liv Anne (Visual arts, 2006)
    • Graduate 2016: Departement of product design 

      Ukjent forfatter (Book, 2016)
      Katalog i produktdesign
    • Graduate exhibition 2015 : Departement of product design 

      Ukjent forfatter (Book, 2015)
      Eksamensarbeider fra Produktdesign (2015) presentert i en felles katalog.
    • Handling innovative transformation processes in public environment 

      Gundersen, Gunnar H; Berg, Arild (Chapter; Peer reviewed; Chapter, 2016)
      Design of environment is one example from which debates can emerge. Such public debates can influence public opinions and subsequently influe nce political debates and bureaucratic processes. ...
    • Health promoting experiences in urban green space: A case study of a co-design toolkit based on feedbacks from fNIRS, IoT and game probes 

      Berg, Arild; Gulden, Tore; Yazidi, Anis; Mirtaheri, Peyman (EAI CORE Proceedings;PervasiveHealth 2019 - 13th EAI International Conference on Pervasive Computing Technologies for Healthcare - Demos and Posters, Conference object, 2019-06-11)
      Promoting greener experience in urban areas is of utmost importance for urban development and for healthier cities. In this demo, we delineate a multi-disciplinary project for mapping the citizen experience and access to ...
    • How can communication literacy reinforce holistic design practices? 

      Nadiya, Karibayeva; Gulden, Tore (E&PDE;DS 104: Proceedings of the 22nd International Conference on Engineering and Product Design Education (E&PDE 2020), VIA Design, VIA University in Herning, Denmark. 10th -11th September 2020, Conference object, 2020)
      The article explores how the knowledge of communication theory can help design practitioners to achieve a more critical understanding of the contexts they encounter during their professional careers and lifelong learning ...
    • How can light art manipulate the visual perception of space? 

      Rahimi, Zahra; Steen, Laila (E&PDE;DS 104: Proceedings of the 22nd International Conference on Engineering and Product Design Education (E&PDE 2020), VIA Design, VIA University in Herning, Denmark. 10th -11th September 2020, Conference object, 2020)
      Transitioning from a field of engineering to a medium for more artistic expressions, lighting has changed from strictly functional lightboxes to elaborate light-based designs and installations. Both artists and architects ...