dc.contributor.author | Røed, Ragnhild Klingenberg | |
dc.contributor.author | Powell, Martine B. | |
dc.contributor.author | Riegler, Michael | |
dc.contributor.author | Baugerud, Gunn Astrid | |
dc.date.accessioned | 2023-06-30T07:48:30Z | |
dc.date.available | 2023-06-30T07:48:30Z | |
dc.date.created | 2023-06-29T10:31:33Z | |
dc.date.issued | 2023 | |
dc.identifier.issn | 0145-2134 | |
dc.identifier.uri | https://hdl.handle.net/11250/3074641 | |
dc.description.abstract | Background: Child investigative interviewing is a complex skill requiring specialised training. A
critical training element is practice. Simulations with digital avatars are cost-effective options for
delivering training. This study of real-world data provides novel insights evaluating a large
number of trainees' engagement with LiveSimulation (LiveSim), an online child-avatar that in-
volves a trainee selecting a question (i.e., an option-tree) and the avatar responding with the level
of detail appropriate for the question type. While LiveSim has been shown to facilitate learning of
open-ended questions, its utility (from a user engagement perspective) remains to be examined.
Objective: We evaluated trainees' engagement with LiveSim, focusing on patterns of interaction (e.
g., amount), appropriateness of the prompt structure, and the programme's technical
compatibility.
Participants and setting: Professionals (N = 606, mainly child protection workers and police) being
offered the avatar as part of an intensive course on how to interview a child conducted between
2009 and 2018.
Methods: For descriptive analysis, Visual Basic for Applications coding in Excel was applied to
evaluate engagement and internal attributes of LiveSim. A compatibility study of the programme
was run testing different hardware focusing on access and function.
Results: The trainees demonstrated good engagement with the programme across a variety of
measures, including number and timing of activity completions. Overall, knowing the utility of
avatars, our results provide strong support for the notion that a technically simple avatar like
LiveSim awake user engagement. This is important knowledge in further development of learning
simulations using next-generation technology. | en_US |
dc.language.iso | eng | en_US |
dc.rights | Navngivelse 4.0 Internasjonal | * |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/deed.no | * |
dc.title | A field assessment of child abuse investigators' engagement with a child-avatar to develop interviewing skills | en_US |
dc.type | Peer reviewed | en_US |
dc.type | Journal article | en_US |
dc.description.version | publishedVersion | en_US |
cristin.ispublished | true | |
cristin.fulltext | original | |
cristin.qualitycode | 1 | |
dc.identifier.doi | 10.1016/j.chiabu.2023.106324 | |
dc.identifier.cristin | 2159343 | |
dc.source.journal | International Journal of Child Abuse & Neglect | en_US |
dc.source.volume | 143 | en_US |