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dc.contributor.authorKaur, Amrat
dc.contributor.authorChen, Weiqin
dc.date.accessioned2023-06-08T13:38:41Z
dc.date.available2023-06-08T13:38:41Z
dc.date.created2023-01-31T12:43:42Z
dc.date.issued2022
dc.identifier.isbn978-3-031-17902-0
dc.identifier.isbn978-3-031-17901-3
dc.identifier.issn0302-9743
dc.identifier.issn1611-3349
dc.identifier.urihttps://hdl.handle.net/11250/3070600
dc.description.abstractThe literature has shown that normal ageing is associated with a de-cline in sensory, perceptual, motor, and cognitive abilities. Physical activities and cognitive training are considered beneficial for maintaining functional abilities and en-abling healthy ageing. Recent years have seen an increase of mobile apps for physical and cognitive exercises. However, few studies have investigated the usability of these apps, particularly for older users, to identify in detail the usability challenges older us-ers face when using these apps. In this paper we present a heuristic evaluation of 10 training apps including five for physical training and five for cognitive training. The re-sults show that all the training apps have usability issues. In order to provide apps with high level of usability for older users, apps designers and developers should take into account usability principles and the characteristics and needs of this user group.en_US
dc.language.isoengen_US
dc.publisherSpringeren_US
dc.relation.ispartofHCI International 2022 – Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging
dc.titleThe Usability of Training Apps for Older Adults – A Heuristic Evaluationen_US
dc.typeChapteren_US
dc.typePeer revieweden_US
dc.typeConference objecten_US
dc.typeJournal articleen_US
dc.description.versionacceptedVersionen_US
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode1
dc.identifier.cristin2119948
dc.source.pagenumber17en_US


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