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dc.contributor.authorHoebeke, Stephanie
dc.contributor.authorStrand, Ingri
dc.contributor.authorHaakonsen, Peter
dc.date.accessioned2021-12-14T10:12:27Z
dc.date.available2021-12-14T10:12:27Z
dc.date.created2021-11-25T08:02:46Z
dc.date.issued2021-04-26
dc.identifier.citationTechne Series. 2021, 28 (2), 233-240.en_US
dc.identifier.issn1238-9501
dc.identifier.issn1893-1774
dc.identifier.urihttps://hdl.handle.net/11250/2834140
dc.description.abstractThe purpose of this study was to look at whether programming should be introduced as a new material in Art and crafts education in Norway. Programming has here been linked to creative coding, where it is classified as a new creative material whose purpose is to create something expressive rather than functional. The empirical data was gathered through four semi-structured interviews. The participants were chosen through purposive sampling, based on their knowledge of programming in either art or in Art and crafts education. The result showed that pupils should be taught the particularities of each material, also when it comes to programming. Programming as a material was also described as relevant, accessible, and important for pupils’ everyday lives. However, the fields’ attitudes also show a resistance against ICT and teachers are more focused on developing pupils’ skills in traditional material and craftsmanship and tactile experiences. Thus, it may be seen as a contradiction to introduce programming as a material, especially when creating digital expressions. At the same time, programming in Art and crafts have potential as a tool for in-depth learning and creative problem solving.en_US
dc.language.isoengen_US
dc.publisherNordFoen_US
dc.relation.ispartofseriesTechne Series;Vol 28 Nr 2 (2021)
dc.relation.urihttps://journals.oslomet.no/index.php/techneA/article/view/4325/4072
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.subjectProgrammingen_US
dc.subjectArten_US
dc.subjectCreative codingen_US
dc.subjectArt educationen_US
dc.subjectCrafts educationen_US
dc.titleProgramming as a New Creative Material in Art and Design Educationen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.rights.holderCopyright (c) 2021 Stephanie Hoebekeen_US
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1
dc.identifier.doihttps://journals.oslomet.no/index.php/techneA/article/view/4325
dc.identifier.cristin1958734
dc.source.journalTechne Seriesen_US
dc.source.volume28en_US
dc.source.issue2en_US
dc.source.pagenumber233-240en_US


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