Limiting Experience and Cognition by Flexibility, Interaction Design and Cybernetics
Peer reviewed, Conference object, Journal article
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In this paper, we discuss how flexibility in interaction design processes may lead to hinder flexibility in user praxis and thus cognition, experience, and behaviour, and for design praxis circuits and functioning, and the meta cognition about the design praxis in relation to meaning, aim, change, and inquiring dimensions of functioning, such as the purpose interaction design serve up against the cause by which they arise. A theoretical discussion of the widespread agile and lean interaction design processes in relation to cybernetic theory and the term flexibility introduced by Bateson is the basis for the discussion.