Vis enkel innførsel

dc.contributor.authorVershinina, Olga
dc.contributor.authorIvanchenko, Mikhail
dc.contributor.authorDenysov, Sergiy
dc.date.accessioned2020-03-09T09:46:07Z
dc.date.accessioned2020-03-20T23:52:54Z
dc.date.available2020-03-09T09:46:07Z
dc.date.available2020-03-20T23:52:54Z
dc.date.issued2019-12-24
dc.identifier.citationVershinina O, Ivanchenko M, Denysov S. Quasi-stationary oscillations in game-driven evolutionary dynamics. Cybernetics and Physics (CAP). 2019;8(4):307-311en
dc.identifier.issn2223-7038
dc.identifier.issn2223-7038
dc.identifier.issn2226-4116
dc.identifier.urihttps://hdl.handle.net/10642/8295
dc.description.abstractNonlinear dynamics makes use of attactors to describe asymptotic behavior of complex systems. However, in real life can be unattainable, as achieving them might require time much exceeding all relevant timescales of a system. Therefore, there is an increasing interest in quasi-stationary states, where the system rapidly converges to and remains for a long time, before getting into an absorbing (asymptotic) state. Exemplifying in the famous Dawkins‘ Battle of the Sexes game, we demonstrate that quasi-stationary distributions can produce not simply different, but a much more complex behavior, then the asymptotic ones, that is transient self-sustained oscillations of player numbers and the corresponding non-unimodal probability distribution. We find that parameters of the quasi-stationary limit cycle depend on the population size.en
dc.description.sponsorshipThe work was supported by the Russian Foundation forBasic Research grant 18-32-20221.en
dc.language.isoenen
dc.publisherIPMEen
dc.relation.ispartofseriesCybernetics and Physics;Volume 8, 2019, Number 4
dc.rightsAll the contents of the journal, except where otherwise noted, is licensed under a Creative Commons Attribution License.en
dc.rightshttps://creativecommons.org/licenses/by/4.0/
dc.subjectComplex systemsen
dc.subjectQuasi stationary statesen
dc.subjectEvolutionary dynamicsen
dc.subjectGame theoriesen
dc.titleQuasi-stationary oscillations in game-driven evolutionary dynamicsen
dc.typeJournal articleen
dc.typePeer revieweden
dc.date.updated2020-03-09T09:46:06Z
dc.description.versionpublishedVersionen
dc.identifier.doihttps://dx.doi.org/10.35470/2226-4116-2019-8-4-307-311
dc.identifier.cristin1799977
dc.source.journalCybernetics and Physics (CAP)


Tilhørende fil(er)

Thumbnail

Denne innførselen finnes i følgende samling(er)

Vis enkel innførsel