Browsing LUI - Institutt for grunnskole- og faglærerutdanning by Author "Andersen, Renate"
Now showing items 1-12 of 12
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Block-based programming and computational thinking in a collaborative setting: A case study of integrating programming into a maths subject
Andersen, Renate (Peer reviewed; Journal article, 2022)Block-based programming and computational thinking (CT) have undergone a revival in K–12 education, and the article addresses the following research question: In what ways can block-based programming be integrated into ... -
Collaborative learning with block-based programming: investigating human-centered artificial intelligence in education
Andersen, Renate; Mørch, Anders; Litherland, Kristina Torine (Behaviour and Information Technology;Volume 41, 2022 - Issue 9: Democratizing AI, Peer reviewed; Journal article, 2022-06-01)In this article, we investigate human-centered artificial intelligence (HCAI) in an educational context where pupils used block-based programming in small groups to solve tasks given by the teacher. We used a design-based ... -
Emergent group understanding: Investigating intersubjectivity in sociotechnical interdependencies
Mørch, Anders; Andersen, Renate; Eie, Siv; Mifsud, Louise (Peer reviewed; Journal article, 2024)Teaching with virtual worlds provides new means for collaborative learning but creates challenges for teachers in terms of IT skills. To address these challenges, we developed a teaching model for using virtual worlds in ... -
End-User development goes to school: Collaborative learning with makerspaces in subject areas
Mørch, Anders Irving; Litherland, Kristina; Andersen, Renate (Chapter; Peer reviewed, 2019)Norwegian K-12 curriculum reform for 2020 aims to integrate programming in different subject areas, especially math, natural sciences, arts and crafts, and music. There are challenges and opportunities associated with this ... -
Integrating Human-Centered Artificial Intelligence in Programming Practices to Reduce Teachers’ Workload
Andersen, Renate; Gjølstad, Eli; Mørch, Anders (CEUR Workshop Proceedings;Proceedings of CoPDA2022 - Sixth International Workshop on Cultures of Participation in the Digital Age: AI for Humans or Humans for AI?, Conference object, 2022)Abstract 1 Artificial intelligence (AI) has impacted every industry, including the education sector. In this position paper, we explore how human-centered AI (HCAI) can be integrated in programming activities in school ... -
Kritisk tenkning og Minecraft i lærerutdanningen: en studie av samfunnsfagundervisning om det industrielle gjennombruddet i Norge
Eie, Siv; Andersen, Renate; Mifsud, Louise; Mørch, Anders Irving; Rustad, Mikkel Bertram (Nordidactica;, Peer reviewed; Journal article, 2023)This article discusses how Minecraft can be used as a learning resource in facilitating historical empathy and critical thinking in teaching social studies. Minecraft is a sandbox video game reminiscent of digital Lego, ... -
Kritisk tenkning og Minecraft i lærerutdanningen: en studie av samfunnsfagundervisning om det industrielle gjennombruddet i Norge
Eie, Siv; Andersen, Renate; Mifsud, Louise; Mørch, Anders; Rustad, Mikkel Bertram (Peer reviewed; Journal article, 2023)This article discusses how Minecraft can be used as a learning resource in facilitating historical empathy and critical thinking in teaching social studies. Minecraft is a sandbox video game reminiscent of digital Lego, ... -
Learning Domain Knowledge using Block-Based Programming: Design-Based Collaborative Learning
Andersen, Renate; Mørch, Anders Irving; Litherland, Kristina (Lecture Notes in Computer Science (LNCS);Volume 12724, Peer reviewed; Journal article, 2021-06-24)Block-based programming languages have lowered the threshold to computer science (CS), providing a powerful (low threshold-high ceiling) arena for early CS education and engagement in STEM subjects. This paper presents ... -
Makerspace activities in a school setting: Top-down and bottom-up approaches for teachers to leverage pupils' making in science education
Mørch, Anders; Flø, Ellen Egeland; Litherland, Kristina Torine; Andersen, Renate (Peer reviewed; Journal article, 2023)This article addresses the opportunities and challenges of turning a science, technology, engineering, and mathematics (STEM) classroom into a makerspace for hands-on experimentation with digital tools and materials in ... -
Rebuilding the Industrial Revolution: Using Minecraft in Teacher Education in Social Studies
Andersen, Renate; Eie, Siv; Mørch, Anders Irving; Mifsud, Louise; Rustad, Mikkel Bertram (Proceedings (International Conference of the Learning Sciences);15th International Conference of the Learning Sciences (ICLS)i, Conference object, 2021)This article discusses how Minecraft: Education Edition (MEE) can be used as a teaching aid in social studies and as a digital learning resource to facilitate the development of generic and subject-specific competencies. ... -
Toward a Method of Visual Artifact Analysis: Understanding Learners’ Design Activity in a Makerspace
Mørch, Anders; Andersen, Renate (CEUR Workshop Proceedings;Vol-3136, Peer reviewed; Journal article, 2022-05-17)In our research, we study end-user development and computer-supported collaborative learning in educational settings. The main research method we use is interaction analysis (IA)—the analysis of group interaction (verbal ... -
Using Minecraft as an educational tool for supporting collaboration as a 21st century skill
Andersen, Renate; Rustad, Mikkel Bertram (Peer reviewed; Journal article, 2022)Collaboration is an important 21st century skill, and there is an increasing interest in computer-supported collaborative learning (CSCL) in teaching and learning practices regarding the necessary knowledge and skills for ...