Blar i Fakultet for teknologi, kunst og design (TKD) på emneord "Game design"
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Game dynamics in design - a process to achieve creative agency (to give people achance)
(Chapter; Peer reviewed, 2017)Product designers often take it upon them selves to define environments, problems, and solutions for others. Unfortunately this can serve to arrest the potential engagement for people and block the possibility to act ... -
A system analysis of transmedia storytelling toys in relation to desire and pleasure
(Journal article; Peer reviewed, 2015)Transmedia storytelling (TS) is a market and experience stra tegy where children learn to know a toy concept through multiple media platforms such as cartoons, films, games, and tangibles. Each type of me dia reveals ... -
Toys as enablers for self-producing social systems: Experienced pleasure within play
(Procedia Manufacturing;3, Journal article; Peer reviewed, 2015-10-23)Some games and toys seems to endure, develop and split into new games and toys, and further engage in their sub-forms. Football is one example, which is a game that has spread around the world, and been hybridized by culture ...