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dc.contributor.authorDenysov, Sergiy
dc.contributor.authorVershinina, Olga
dc.contributor.authorThingna, Juzar
dc.contributor.authorHanggi, Peter
dc.contributor.authorIvanchenko, Mikhail
dc.date.accessioned2021-01-27T21:34:54Z
dc.date.accessioned2021-03-04T15:15:08Z
dc.date.available2021-01-27T21:34:54Z
dc.date.available2021-03-04T15:15:08Z
dc.date.issued2020-12-28
dc.identifier.citationDenysov S, Vershinina O, Thingna, Hanggi P, Ivanchenko M. Quasi-stationary states of game-driven systems: A dynamical approach. Chaos. 2020;30:123145en
dc.identifier.issn1054-1500
dc.identifier.issn1089-7682
dc.identifier.urihttps://hdl.handle.net/10642/9867
dc.description.abstractEvolutionary game theory is a framework to formalize the evolution of collectives (“populations”) of competing agents that are playing a game and, after every round, update their strategies to maximize individual payoffs. There are two complementary approaches to modeling evolution of player populations. The first addresses essentially finite populations by implementing the apparatus of Markov chains. The second assumes that the populations are infinite and operates with a system of mean-field deterministic differential equations. By using a model of two antagonistic populations, which are playing a game with stationary or periodically varying payoffs, we demonstrate that it exhibits metastable dynamics that is reducible neither to an immediate transition to a fixation (extinction of all but one strategy in a finite-size population) nor to the mean-field picture. In the case of stationary payoffs, this dynamics can be captured with a system of stochastic differential equations and interpreted as a stochastic Hopf bifurcation. In the case of varying payoffs, the metastable dynamics is much more complex than the dynamics of the means.en
dc.description.sponsorshipThe authors acknowledge support of the Russian Foundation for Basic Research (Grant Nos. 18-32-20221 and 20-32-90202) and the Lobachevsky University Center of Mathematics (M.I. and O.V.). J.T. acknowledges support by the Institute for Basic Science in Korea (No. IBS-R024-Y2). Numerical simulations were performed on the Lobachevsky supercomputer (Lobachevsky University, Nizhny Novgorod).en
dc.language.isoenen
dc.publisherAmerican Institute of Physicsen
dc.relation.ispartofseriesChaos;Volume 30, issue 12
dc.subjectStationary payoffsen
dc.subjectMetastable dynamicsen
dc.subjectGame driven systemsen
dc.titleQuasi-stationary states of game-driven systems: A dynamical approachen
dc.typeJournal articleen
dc.typePeer revieweden
dc.date.updated2021-01-27T21:34:54Z
dc.description.versionacceptedVersionen
dc.identifier.doihttps://doi.org/10.1063/5.0019736
dc.identifier.cristin1863677
dc.source.journalChaos


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