dc.contributor.author | Holm, Håvard Heitlo | |
dc.contributor.author | Brodtkorb, André R. | |
dc.contributor.author | Sætra, Martin Lilleeng | |
dc.date.accessioned | 2020-03-10T12:31:23Z | |
dc.date.accessioned | 2020-03-11T15:09:04Z | |
dc.date.available | 2020-03-10T12:31:23Z | |
dc.date.available | 2020-03-11T15:09:04Z | |
dc.date.issued | 2020-01-06 | |
dc.identifier.citation | Holm HH, Brodtkorb A, Sætra ML. GPU Computing with Python: Performance, Energy Efficiency and Usability. Computation. 2020 | en |
dc.identifier.issn | 2079-3197 | |
dc.identifier.issn | 2079-3197 | |
dc.identifier.uri | https://hdl.handle.net/10642/8268 | |
dc.description.abstract | In this work, we examine the performance, energy efficiency, and usability when using Python for developing high-performance computing codes running on the graphics processing unit (GPU). We investigate the portability of performance and energy efficiency between Compute Unified Device Architecture (CUDA) and Open Compute Language (OpenCL); between GPU generations; and between low-end, mid-range, and high-end GPUs. Our findings showed that the impact of using Python is negligible for our applications, and furthermore, CUDA and OpenCL applications tuned to an equivalent level can in many cases obtain the same computational performance. Our experiments showed that performance in general varies more between different GPUs than between using CUDA and OpenCL. We also show that tuning for performance is a good way of tuning for energy efficiency, but that specific tuning is needed to obtain optimal energy efficiency. | en |
dc.description.sponsorship | This work is supported by the Research Council of Norway through grant number 250935 (GPU Ocean). The Tesla K20 computations were performed on resources provided by UNINETT Sigma2—the National Infrastructure for High-Performance Computing and Data Storage in Norway under project number nn9550k. | en |
dc.language.iso | en | en |
dc.publisher | MDPI | en |
dc.relation.ispartofseries | Computation;Volume 8, Issue 1 | |
dc.rights | This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). | en |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | Graphic processing units | en |
dc.subject | Computing unified device architecture | en |
dc.subject | Open compute languages | en |
dc.subject | High performance computing | en |
dc.subject | Shallow water simulations | en |
dc.subject | Power efficiency | en |
dc.title | GPU Computing with Python: Performance, Energy Efficiency and Usability | en |
dc.type | Journal article | en |
dc.type | Peer reviewed | en |
dc.date.updated | 2020-03-10T12:31:23Z | |
dc.description.version | publishedVersion | en |
dc.identifier.doi | https://dx.doi.org/10.3390/computation8010004 | |
dc.identifier.cristin | 1767477 | |
dc.source.journal | Computation | |
dc.relation.projectID | Norges forskningsråd: 250935 | |
dc.relation.projectID | Notur/NorStore: NN9550K | |