• A Preliminary Usability and Universal Design Evaluation of a Television App User Interface 

      Awale, Bikram; Murano, Pietro (Baltic Journal of Modern Computing;Vol. 8 (2020), No. 3, Journal article; Peer reviewed, 2020)
      This paper details a two-part evaluation of the Apple TV user interface. A Heuristic Evaluation and an evaluation using the seven universal design principles were carried out. The overall results showed that the Apple TV ...
    • SYSTEMATIC INTEGRATION OF PROJECT-BASED LEARNING IN AN UNDERGRADUATE HUMAN-COMPUTER INTERACTION COURSE: A CASE STUDY 

      Ribu, Kirsten; Patel, Tulpesh (Proceedings of E&PDE 2018 - 20th International Conference on Engineering and Product Design Education, Diversity or Conformity, Dyson School of Engineering, Imperial College, London. 6th - 7th September 2018;, Chapter; Chapter; Peer reviewed, 2018)
      Project-based learning (PjBL) is a well-known student-centred methodology for engineering design education that encourages student-active learning through enhanced participation in the learning process and the development ...
    • Towards a framework for the design of quantitative experiments: Human-computer interaction and accessibility research 

      Sandnes, Frode Eika; Eika, Evelyn; Medola, Fausto Orsi (Lecture Notes in Computer Science;10907; Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, Journal article; Peer reviewed, 2018-06-05)
      Many students and researchers struggle with the design and analysis of empirical experiments. Such issue may be caused by lack of knowledge about inferential statistics and suitable software tools. Often, students and ...