• Affect Recognition in Muscular Response Signals 

      Boeker, Matthias; Jakobsen, Petter; Riegler, Michael; Stabell, Lena Antonsen; Fasmer, Ole Bernt; Halvorsen, Pål; Hammer, Hugo Lewi (Peer reviewed; Journal article, 2023)
      This study investigated the potential of recognising arousal in motor activity collected by wrist- worn accelerometers. We hypothesise that emotional arousal emerges from the generalised central nervous system which ...
    • Diagnosing Schizophrenia from Activity Records using Hidden Markov Model Parameters 

      Boeker, Matthias; Riegler, Michael; Hammer, Hugo Lewi; Halvorsen, Pål; Fasmer, Ole Bernt; Jakobsen, Petter (Annual IEEE Symposium on Computer-Based Medical Systems;2021 IEEE 34th International Symposium on Computer-Based Medical Systems, Conference object, 2021-07-12)
      The diagnosis of Schizophrenia is mainly based on qualitative characteristics. With the usage of portable devices which measure activity of humans, the diagnosis of Schizophrenia can be enriched through quantitative features. ...
    • HYPERAKTIV: An Activity Dataset from Patients with Attention-Deficit/Hyperactivity Disorder (ADHD) 

      Hicks, Steven; Stautland, Andrea; Fasmer, Ole Bernt; Førland, Wenche; Hammer, Hugo Lewi; Halvorsen, Pål; Mjeldheim, Kristin; Ødegaard, Ketil Joachim; Osnes, Berge; Syrstad, Vigdis Elin Giæver; Riegler, Michael; Jakobsen, Petter (MMSys: ACM Multimedia Systems;MMSys '21: Proceedings of the 12th ACM Multimedia Systems Conference, Conference object, 2021-09-22)
      Machine learning research within healthcare frequently lacks the public data needed to be fully reproducible and comparable. Datasets are often restricted due to privacy concerns and legal requirementsthat come with ...
    • Prediction of schizophrenia from activity data using hidden Markov model parameters 

      Boeker, Matthias; Hammer, Hugo Lewi; Riegler, Michael; Halvorsen, Pål; Jakobsen, Petter (Peer reviewed; Journal article, 2022)
    • Toadstool: a dataset for training emotional intelligent machines playing Super Mario Bros 

      Svoren, Henrik; Thambawita, Vajira; Halvorsen, Pål; Jakobsen, Petter; Garcia-Ceja, Enrique; Noori, Farzan Majeed; Hammer, Hugo Lewi; Lux, Mathias; Riegler, Michael; Hicks, Steven (MMSys: Multimedia Systems;MMSys '20: Proceedings of the 11th ACM Multimedia Systems Conference, Conference object, 2020)
      Games are often defined as engines of experience, and they are heavily relying on emotions, they arouse in players. In this paper, we present a dataset called Toadstool as well as a reproducible methodology to extend ...