Browsing SIFO andre publikasjoner by Journals "Consumption Markets & Culture"
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Architecting virtual storefronts: how in-game shops are designed to encourage consumption
(Peer reviewed; Journal article, 2024)As a multi-billion-dollar global industry, commercial games are designed to profit off players, keep them engaged, and have them return for more. This article examines the design of the in-game shop as a specific context of ...