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dc.contributor.authorMørch, Anders Irving
dc.contributor.authorEielsen, Carl Sebastian
dc.contributor.authorMifsud, Louise
dc.date.accessioned2021-11-04T13:04:29Z
dc.date.available2021-11-04T13:04:29Z
dc.date.created2021-08-03T16:08:55Z
dc.date.issued2021-06
dc.identifier.isbn978-1-7373306-2-2
dc.identifier.urihttps://hdl.handle.net/11250/2827923
dc.description.abstractThis paper presents a design-based study of pupils’ use of Minecraft in a whole-day school project in social studies involving three seventh-grade classes, student teachers and amateur historians. We used qualitative methods for data collection and analysis. We followed three groups through the following activities: 1) searching for historical information (introduction), 2) building in Minecraft and creating roleplay scripts (reconstruction), and 3) acting out the scripts and making videos for a class presentation (transformation). The activities combined generic and domain-specific skills practices in different ways. We analyze how these two modes intertwine and argue that the teaching model we used can bridge the gap between learning in and out school. Key concepts used in the analysis are intersubjectivity, tension, and temporality. Our findings indicate that through Minecraft pupils, teachers, and amateur historians contribute to intersubjectivity toward shared knowledge by setting and releasing tensions between generic and domain specific knowledge.en_US
dc.language.isoengen_US
dc.publisherInternational Society of the Learning Sciencesen_US
dc.relation.ispartofProceedings of the 14th International Conference on Computer-Supported Collaborative Learning - CSCL 2021
dc.relation.urihttps://www.uv.uio.no/iped/english/people/aca/andersm/artiklerogfoiler/isls21-minecraft-mar15-final6.pdf
dc.subjectTeknologistøttet læringen_US
dc.subjectTechnology enhanced learningen_US
dc.subjectMinecraften_US
dc.subjectHistory roleplaysen_US
dc.subjectStudent teachersen_US
dc.subjectHistorical reconstructionsen_US
dc.titleUsing Minecraft to Reconstruct and Roleplay Local History: Intersubjectivity, Temporality, and Tensionen_US
dc.typeConference objecten_US
dc.description.versionacceptedVersionen_US
cristin.ispublishedtrue
cristin.fulltextpostprint
dc.identifier.doihttps://repository.isls.org//handle/1/7338
dc.identifier.cristin1923721
dc.source.pagenumber27-34en_US
dc.relation.projectDirektoratet for internasjonalisering og kvalitetsutvikling i høgare utdanning: SMILE Minecraften_US
dc.subject.nsiVDP::Andre pedagogiske fag: 289en_US
dc.subject.nsiVDP::Other subjects within education: 289en_US


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