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dc.contributor.authorPedersen, Hilde
dc.contributor.authorRefvik, Rein Frimannslund
dc.contributor.authorUy, Johnnadel Salita
dc.contributor.authorSandnes, Frode Eika
dc.date.accessioned2019-12-09T12:05:08Z
dc.date.accessioned2020-03-23T10:35:21Z
dc.date.available2019-12-09T12:05:08Z
dc.date.available2020-03-23T10:35:21Z
dc.date.issued2019-07-25
dc.identifier.citationPedersen, H., Refvik, R.F., Uy, J.S. & Sandnes, .FE. (2020). Joystick versus mouse in first person shooters: Mouse is faster than joystick. In: T. Ahram, R. Taiar, S.S. Colson & A.Choplin Choplin (Eds.), Human Interaction and Emerging Technologies Proceedings of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET 2019), Cham: Springer International Publishing, 378-382en
dc.identifier.isbn978-3-030-25628-9
dc.identifier.issn2194-5357
dc.identifier.issn2194-5357
dc.identifier.issn2194-5365
dc.identifier.urihttps://hdl.handle.net/10642/8304
dc.description.abstractMany gamers use desktop or laptop computers with a mouse when gaming, instead of a special purpose gaming input device such as a joystick. This study compared the hitting speed and success rates of mouse and joystick for a simple first-person shooter. A between-subjects experiment with n = 22 participants using a tailor-made game task was conducted. The results show that the mouse only takes 68.8% of the time compared to the joystick in hitting targets. No significant differences were found in terms of success rate with the two methods.en
dc.language.isoenen
dc.publisherSpringer International Publishingen
dc.relation.ispartofseriesAdvances in Intelligent Systems and Computing;1018
dc.rightsThis is a post-peer-review, pre-copyedit version of a chapter published in Human Interaction and Emerging Technologies Proceedings of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET 2019), that is part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1018). The final authenticated version is available online at: https://dx.doi.org/10.1007/978-3-030-25629-6_58en
dc.subjectComputer gamesen
dc.subjectFirst-person shootersen
dc.subjectTarget-hittingen
dc.subjectMousesen
dc.subjectJoysticksen
dc.subjectGame controllersen
dc.titleJoystick versus mouse in first person shooters: Mouse is faster than joysticken
dc.typeChapteren
dc.typePeer revieweden
dc.date.updated2019-12-09T12:05:08Z
dc.description.versionacceptedVersionen
dc.identifier.doihttps://dx.doi.org/10.1007/978-3-030-25629-6_58
dc.identifier.cristin1758237
dc.source.isbn978-3-030-25628-9


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