• Combining Craft and Digital Tools in Design Education for the General Public 

      Strand, Ingri; Nielsen, Liv Merete (Proceedings of DRS 2018: Catalyst;Vol 7, Chapter; Peer reviewed, 2018)
      The use of information and communication technology (ICT) in the Art and crafts subject in general education in Norway is examined through a survey and qualitative interviews with teachers. Both the survey and the interviews ...
    • Developing spatial literacy through design of built environments: Art and crafts teachers’ strategies 

      Strand, Ingri; Lutnæs, Eva (Design and Technology Education: An International Journal;Vol 27, No 3 (2022), Peer reviewed; Journal article, 2022)
      Designing built environments demands the ability to make translations between your visions, visual representations of these, and the full-scale environment that is to be built. Pupils working on architectural tasks face ...
    • Digitale verktøy i Kunst og håndverk - Læreres undervisningspraksis, muligheter og begrensninger 

      Strand, Ingri (Master thesis, 2017)
      Denne mastergradsavhandlingen undersøker hvordan digitale verktøy brukes i Kunst og håndverk, samt hvilke forklaringer som kan ligge bak denne bruken, i grunnskoler med og uten en spesiell digital satsning. Bakgrunnen ...
    • Filmgrep for lærerproduserte videoer i praktisk-estetiske fag 

      Pedersen, Christoffer Urdal (MEST;2022, Master thesis, 2022)
      Formålet med denne studien er å finne ut av hvilke filmatiske grep som elever ved videregående skole opplever som lærerike i en lærerprodusert video. Denne studien kan sees på som et bidrag til diskusjonen for bruk av ...
    • ICT versus craft in design education for the general public 

      Strand, Ingri; Nielsen, Liv Merete (Chapter; Peer reviewed, 2017)
      In this study, the use of information and communication technology (ICT) in the subject Art and crafts in general education in Norway is examined through a survey and qualitative interviews with teachers. The finding ...
    • Programmering i Kunst og håndverk: Hvorfor programmere i Kunst og håndverk på grunnskolen? 

      Hoebeke, Stephanie (MEST;2019, Master thesis, 2019)
      Denne masteroppgaven ble basert på en pågående diskusjon om programmeringen i den norske grunnskolen. I skolepolitiske debatter angående fagfornyelsen som forventes å iverksettes i 2020, har programmering ofte vært knyttet ...
    • Programming as a New Creative Material in Art and Design Education 

      Hoebeke, Stephanie; Strand, Ingri; Haakonsen, Peter (Techne Series;Vol 28 Nr 2 (2021), Peer reviewed; Journal article, 2021-04-26)
      The purpose of this study was to look at whether programming should be introduced as a new material in Art and crafts education in Norway. Programming has here been linked to creative coding, where it is classified as a ...
    • Teaching Size, Area and Scale 

      Strand, Ingri; Lutnæs, Eva (Nordic Design Research;No 9 (2021): Nordes 2021: Matters of Scale, Academic article, 2021)
      Gaining an understanding of scale, area and size is an important part of the subject of Art and crafts. Although this skill should be practiced, perhaps even mastered, by pupils in primary education, it is regarded as ...
    • Virtual Reality in Design Processes - a literature review of benefits, challenges, and potentials 

      Strand, Ingri (FormAkademisk - Forskningstidsskriftet for design og designdidaktikk;Vol 13 Nr 6 (2020): Utdanning for ny praksis - teknologi, design og bærekraft på tvers I. Temanummer, Journal article; Peer reviewed, 2020-12-31)
      Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. If combined with Building Information Modelling (BIM) or simpler 3D models, it could be possible to walk into buildings ...