Browsing ODA Open Digital Archive by Author "Mørch, Anders"
Now showing items 1-7 of 7
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AI for Humans and Humans for AI: Towards Cultures of Participation in the Digital Age with Human-Centered Artificial Intelligence
Pagano, Alessandro; Mørch, Anders; Barletta, Vita Santa; Andersen, Renate (ID&A Interaction design & architecture(s);, Peer reviewed; Journal article, 2024)In recent years, the field of artificial intelligence (AI) has garnered significant attention and received renewed interest. Its appearance on a global scale has been described using different metaphors, ranging from the ... -
Collaborative learning with block-based programming: investigating human-centered artificial intelligence in education
Andersen, Renate; Mørch, Anders; Litherland, Kristina Torine (Behaviour and Information Technology;Volume 41, 2022 - Issue 9: Democratizing AI, Peer reviewed; Journal article, 2022-06-01)In this article, we investigate human-centered artificial intelligence (HCAI) in an educational context where pupils used block-based programming in small groups to solve tasks given by the teacher. We used a design-based ... -
Emergent group understanding: Investigating intersubjectivity in sociotechnical interdependencies
Mørch, Anders; Andersen, Renate; Eie, Siv; Mifsud, Louise (Peer reviewed; Journal article, 2024)Teaching with virtual worlds provides new means for collaborative learning but creates challenges for teachers in terms of IT skills. To address these challenges, we developed a teaching model for using virtual worlds in ... -
Integrating Human-Centered Artificial Intelligence in Programming Practices to Reduce Teachers’ Workload
Andersen, Renate; Gjølstad, Eli; Mørch, Anders (CEUR Workshop Proceedings;Proceedings of CoPDA2022 - Sixth International Workshop on Cultures of Participation in the Digital Age: AI for Humans or Humans for AI?, Conference object, 2022)Abstract 1 Artificial intelligence (AI) has impacted every industry, including the education sector. In this position paper, we explore how human-centered AI (HCAI) can be integrated in programming activities in school ... -
Kritisk tenkning og Minecraft i lærerutdanningen: en studie av samfunnsfagundervisning om det industrielle gjennombruddet i Norge
Eie, Siv; Andersen, Renate; Mifsud, Louise; Mørch, Anders; Rustad, Mikkel Bertram (Peer reviewed; Journal article, 2023)This article discusses how Minecraft can be used as a learning resource in facilitating historical empathy and critical thinking in teaching social studies. Minecraft is a sandbox video game reminiscent of digital Lego, ... -
Makerspace activities in a school setting: Top-down and bottom-up approaches for teachers to leverage pupils' making in science education
Mørch, Anders; Flø, Ellen Egeland; Litherland, Kristina Torine; Andersen, Renate (Peer reviewed; Journal article, 2023)This article addresses the opportunities and challenges of turning a science, technology, engineering, and mathematics (STEM) classroom into a makerspace for hands-on experimentation with digital tools and materials in ... -
Toward a Method of Visual Artifact Analysis: Understanding Learners’ Design Activity in a Makerspace
Mørch, Anders; Andersen, Renate (CEUR Workshop Proceedings;Vol-3136, Peer reviewed; Journal article, 2022-05-17)In our research, we study end-user development and computer-supported collaborative learning in educational settings. The main research method we use is interaction analysis (IA)—the analysis of group interaction (verbal ...