• AV MED FOR Sandefjord 

      Bonden, Mari (MAPD;2020, Master thesis, 2020)
      Denne masteroppgaven omhandler hvordan design kan være med å styrke små, lokale bedrifter. Metoder og designteorier basert på å skape aktiviteter, produkttilknytning, og opplevelser er brukt for å hjelpe bedriftene til ...
    • Granstasjon: Et lokale for de lokale 

      Siljehaug, Sondre Angard (MAPD;2020, Master thesis, 2020)
      Denne oppgaven studerer hvordan menneskesentrert design kan brukes til å kartlegge lokalbefolkningens ønsker for et nytt samlingslokale. Metoder som intervjuer, empirisk data og spørreundersøkelser er brukt for å kartlegge ...
    • Nor-Gha: Jewelry inspired by Norwegian filigree and Ghanaian Sankofa symbol 

      Amevordzie, Elikem Akos (MAPD;2014, Master thesis, 2014)
      Cultural symbols from Norway and Ghana used in this project as a tool for jewelry design. The use of these symbols creates long lasting product that can contribute to cultural sustainability. The symbol selected from Ghana ...
    • An opportunity for user experience design in primary antibiotics adherence in children: A narrative-based product, driven by big-data and gamification principles 

      Razmi, Fatemeh (MAPD;2018, Master thesis, 2018)
      Regardless how effective medications are, if patients do not follow the prescribed instructions, the whole healthcare system would be compromised. Non-adherence with medication generally or antibiotics specifically is a ...
    • The aesthetics of form knowledge: Embodied knowledge throughmaterialization 

      Heimer, Astrid Maria (Journal article; Peer reviewed; Journal article, 2016)
      This article demonstrates an aesthetics of form knowledge, in the sense of knowledge that comes to us through the senses. The role of the body and material in understanding form are described from an inside perspective. ...
    • Values of crafting in design education. 

      Heimer, Astrid Maria; Andreassen, Kristin; Haugen, Sigrid (Chapter; Peer reviewed, 2017)
      VALUES OF CRAFTING IN DESIGN EDUCATION This paper demonstrates the manner in which craft enhances discussion in design education and how ‘experienced knowledge’ from materialised form processes raises perspectives ...
    • Wonderground: An exploration of alternative playgrounds 

      Eriksen, Julian Hallen (MAPD;2020, Master thesis, 2020)
      Conventional playgrounds offer little variation and surprise for something considered to have great social and artistic potential in the city. Are these spaces becoming more about convenience than meaningful experience, ...