Car steering in racing games: similar performance with joysticks and keyboards
Astrup, Birk Knut; Danielsen, Viktor; Grønvold, Kristian Ludvig; Hals, Alexander William Ingvarsson; Klophmann, Andreas; Sandnes, Frode Eika
Original version
Astrup, Danielsen V, Grønvold, Hals, Klophmann, Sandnes FE: Car steering in racing games: similar performance with joysticks and keyboards. In: Makedon F. PETRA '19 Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019. ACM Digital Library p. 309-310Abstract
Many gamers use keyboards for playing computer games. Yet it is a commonly held belief that the control of the game is better with a more dedicated input device such as a joystick. This study set out to explore the effect of using keyboard and joystick for a car driving game. A car racing game experiment with n = 20 participants was set up. The results show that there is no difference between the two input devices. In fact, the spread in the measurements were larger for the joystick.